Volcano Valley

Game trailer showing some development

Bumping players leaves a splat in your color

A local-multiplayer splitscreen driving game where you drive around laying down paint

  • Made for Train Jam 2019's theme of "circuitous"
  • Pick up items to increase your paint trail size or launch missiles
  • Watch out for volcanoes!
  • Have the most paint at the end to win!
  • Built in Unity (C#). Supports keyboard and gamepad
MY ROLE: Programmer
TIMEFRAME:
  • Three days in March 2019 (onboard the California Zephyr Amtrak train from Chicago to San Francisco)

AR Meditation Labyrinth

Gameplay footage of the meditation on Oversharing

Player progresses through labyrinth by walking through it

An AR Experience about learning to accept and then love the parts of ourselves we are insecure about

  • Made for the UCSC Summer Alumni Game Jam 2020 #3 that had the theme "inseparable"
  • Player chooses one of three insecurities to meditate on. They then enter a labyrinth and as they reach the center, work on accepting that part of themselves.
  • As they are leaving the center and work on returning to the beginning the text then changes to working on loving that part of themselves.
  • Built in Unity (C#). Sideload apk here:
MY ROLE: Everything
TIMEFRAME:
  • Three days in September 2020

Give Item

The circle fills when input is held down

Adriel Wallick's meditation (pictured) was about being an introvert needing to recharge

A micro game riffing on holding button prompts

  • Mechanics inspired by Adriel Wallick's meditation for meditation.games
  • If input is held too long it resets
  • Built in Unity (C#). Playable in-browser/mobile
MY ROLE: Everything
TIMEFRAME:
  • Six hours in January 2019

Cat vs Anime

When the cat is happy on the pillow, anime can be watched

Anime needs to be paused when the cat needs pets

An endless loop of petting your cat and watching anime

  • Made for Global Game Jam 2019
  • Your cat wants to knead on its favorite pillow but also get petted by you.
  • Your anime wants you to watch it. Pause it when the cat is in the way.
  • Built in Unity (C#). Playable in-browser/mobile
MY ROLE: Everything
TIMEFRAME:
  • Two days in January 2019